These are the projects that I worked on in SGD 214 3D Modeling II.
In this project we were to create 6 props which all shared a theme. I chose a grungy sci-fi theme and created my props. I made a mask, back-mounted air tank, some sort of flying drone, a jetpack, fuel cell, and head-mounted eyepiece.
For this project we were to create some sort of weapon with the idea that it could be animated in mind. I made an energy rifle, where the animated part was an electromagnet in the center which was separated from the rest of the mesh so it could spin.
In this project we were to create a vehicle. I chose to create a spaceship and was inspired to model it after an old game I played as a child. For the textures I wanted it to resemble modern space suits.
For this project we were to create multiple modular props, props that had the pivot points at specific locations and that were all specific sizes so that they could be stitched together in a scene.
In this project we were to create a diorama. I chose to create a small section of a run down city.